“You should tell learners what they need to know, and then let them practice with an activity.” That’s how we’re “supposed” to design learning, but what if we disobey?
What if we plunge people into an activity without first telling them everything? Will we set them up for failure, or success?
In this lively discussion, we’ll try activities that cheerfully break the “tell, then test” rule to help people learn through experience, and we’ll give some traditional knowledge checks a makeover.
The session will help you to:
- Design activities that help people practice doing, not knowing
- Let people pull the information they need
- Break out of the course mindset to create more portable, modular activities
- Stop wasting time on boring presentations
- Use action mapping to help stakeholders focus on changing behavior, not delivering information
This session provides a fast-paced but deep dive into lean, activity-focused design. You’ll get a PDF with links to resources to help you learn more on your own. See the competencies that this workshop targets.
Scenario design toolkit now available
Design challenging scenarios your learners love
- Get the insight you need from the subject matter expert
- Create mini-scenarios and branching scenarios for any format (live or elearning)
It's not just another course!
- Self-paced toolkit, no scheduling hassles
- Interactive decision tools you'll use on your job
- Far more in depth than a live course -- let's really geek out on scenarios!
- Use it to make decisions for any project, with lifetime access