18 January 2016 13 Comments
You’re going to work in Zekostan! How would you like to prepare for the cultural differences? Do you want me to tell you everything and then quiz you? No? What’s the alternative? Learn more.
30 November 2015 15 Comments
Are you a cog in the course factory, or are you a performance consultant? Does it matter? Learn more.
2 November 2015 17 Comments
Can you identify an action mapped course in the wild? What might it look like? Learn more.
28 September 2015 16 Comments
Want to write realistic, subtle scenario questions? Here are some techniques that can help. Learn more.
9 June 2015 57 Comments
Why do people continue to believe in debunked learning styles? Let’s look at why the belief is appealing and how we can respond to the believers on our team. Learn more.
30 March 2015 19 Comments
Can Bob the training guy get $40,000 to develop his course? Find out how a strong goal can justify your project and focus your design. Learn more.
This quick, visual approach to instructional design helps you change what people do, not just what they know. It keeps your team members focused on a measurable business goal, and it can keep stakeholders from adding extraneous information. Read more
Why is so much elearning so boring? Because we’re obsessed with designing information when instead we should be designing experiences. We need to focus on what people need to do, not what they need to know. Read more
You’re a US Army sergeant in Afghanistan. Can you help a young lieutenant make a good impression on a Pashtun leader? That’s the challenge behind “Connect with Haji Kamal,” a thought-provoking branching scenario. Try the activity and learn how it was designed. Read more
We’ve all seen scenario questions that are too obvious. But how can we make them more challenging? Let’s fix a boring question right now. Learn more.
Branching scenarios can be a pain to design. Happily, you can use a simple tool called Twine to easily draft the scenario and produce it. In this post we’ll look at a scenario that I wrote to demonstrate Twine’s basic features and to make a point about teaching through stories. Read more