What do they need to do?

What do they need to do? What do they need to do?

Make sure they can use the information

Make sure they can use the information Make sure they can use the information

Design experiences, not information

Design experiences, not information Design experiences, not information

Latest posts

3 ways to save time in training design

3 ways to save gobs of time when designing training

Do they want it yesterday? Here are three ways to save a lot of time when you’re designing training. Learn more.

Is it ever okay to be a control freak?

Is it ever okay to be a control freak?

Is it ever okay to lead people by the nose through a new experience, or does that make us control freaks? Let’s look at an example. Learn more.

How to write challenging scenario questions

Makeover: How to write challenging scenario questions

We’ve all seen scenario questions that are too obvious. But how can we make them more challenging? Let’s fix a boring question right now. Learn more.

Hipster genie wants to make you awesome

Jettison the genies and let learners think

Elearning has genies, superheroes, and wizards. Live training has the all-knowing instructor. I say all of them should stop being so darned helpful. Learn more.

5 attention-grabbing ways to start a course

5 quick ways to pull learners into a course

How can you create a lively start to your course? Try these five techniques to get learners involved and kick up the pace. Learn more.

Branching scenarios design: How many decision points?

Branching scenarios: How many decision points?

You’ve decided a branching scenario will be part of your project. But how long should it be? See an example and some tips. Read more.

Factory worker

How to kick off a project and avoid an info dump

Do you feel like you’re an assembly line worker in a course factory, expected to crank out training on demand? Break free of the assembly line with a strong kickoff meeting that puts you in charge. Learn more.

Instructional design

Action mapping

Be an elearning action hero!

This quick, visual approach to instructional design helps you change what people do, not just what they know. It keeps your team members focused on a measurable business goal, and it can keep stakeholders from adding extraneous information. Read more

Big mistake in elearning

The big mistake in elearning

Why is so much elearning so boring? Because we’re obsessed with designing information when instead we should be designing experiences. We need to focus on what people need to do, not what they need to know. Read more

nigel

The anti-course: An instructional job aid

Here’s a short video that shows how we can break our addiction to the course and move training closer to the job. It shows how we can use an instructional reference to help people learn by doing at work. Read more

Scenario design

Branching scenario

Elearning example: Branching scenario

You’re a US Army sergeant in Afghanistan. Can you help a young lieutenant make a good impression on a Pashtun leader? That’s the challenge behind “Connect with Haji Kamal,” a thought-provoking branching scenario. Try the activity and learn how it was designed. Read more

Screenshot of Twine flowchart view

Sample branching scenario + cool tool

Branching scenarios can be a pain to design. Happily, you can use a simple tool called Twine to easily draft the scenario and produce it. In this post we’ll look at a scenario that I wrote to demonstrate Twine’s basic features and to make a point about teaching through stories. Read more

Why use scenarios?

Why you want to use scenarios in your elearning

Imagine that you’re in a competition to overhaul an information-heavy course so it creates a real change in the world. What changes would you make? Check out this story-based presentation to see what one fictional company did. Read more